Real World Projects
some real world projects with real world users and real world usecases
AudioLink
github
website
demo
I’m a maintainer on the core team of AudioLink, an audio-visualization library for Unity.
Poiyomi
github
website
patreon
I frequently did freelancing for Poiyomi to work on his shader which is used by 500000.
I implemented multiple features and ported pbr features from
the Google Filament rendering engine to Unity
vkfetch-rs
github
crates.io
a port of vkfetch to rust, a neofetch-esque utility to display information about your vulkan capable gpu(s)
music21-rs
github
website
a rust music theory library inspired by python’s music21. I use it in my wasm tools for chord, tuning, and polyrhythm logic.
PSDTranslate
C#
python
a utility to translate layer names in photoshop project files from one language to another
based on a google translate api library I wrote
GoogleTranslate
C#
rust
a library to interface with the google translate api, written in C# and rust
VRCLauncher
github a GUI utility to launch VRChat with a custom set of launch options plus documentation of all known launch options
other
I also frequently contribute to other peoples projects, for a (non-exhaustive) list you can check this:
github-resume
Toys
some toy programs for fun, learning and experimentation
wasm tools
tuning playground
running demo
github
a rust -> wasm web app to play around with tuning systems, midi and audio
pathtracer
https://github.com/float3/pathtracer a pathtracer written in rust
3lang
https://github.com/float3/3lang a toy programming language written in F#, a cool functional .NET language
and many more :)
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