made with rust compiled to wasm
written by pema99 https://github.com/pema99/glsl2hlsl/
merged changes by Kit https://github.com/cutesthypnotist/glsl2hlsl/
and by antiero https://github.com/antiero/glsl2hlsl/
and my own improvements
glsl2hlsl is MIT Licensed
Shadertoy code: | Shaderlab (Unity) code: |
|---|---|
Experimental Features, might break:Extract properties Raymarched |
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